// -------------------------------------------------
// BlinKit - BlinKit Library
// -------------------------------------------------
//   File Name: screen.cpp
// Description: Screen Class
//      Author: Ziming Li
//     Created: 2022-05-02
// -------------------------------------------------
// Copyright (C) 2022 MingYang Software Technology.
// -------------------------------------------------

/*
 * Copyright (C) 2007 Apple Inc.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
 *     its contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */


#include "./screen.h"

#include "blinkit/blink/public/platform/web_screen_info.h"
#include "blinkit/blink/renderer/core/frame/FrameHost.h"
#include "blinkit/blink/renderer/core/frame/FrameView.h"
#include "blinkit/blink/renderer/core/frame/local_frame.h"
#include "blinkit/blink/renderer/core/frame/Settings.h"
#include "blinkit/blink/renderer/core/page/chrome_client.h"

namespace blink {

Screen::Screen(LocalFrame *frame) : m_frame(frame)
{
}

void Screen::AccessInfo(const std::function<void(const WebScreenInfo &)> &callback) const
{
    if (nullptr == m_frame)
        return;

    FrameHost *host = m_frame->host();
    if (nullptr == host)
        return;

    callback(host->chromeClient().screenInfo());
}

int Screen::height() const
{
    int ret = 0;
    AccessInfo([&ret](const WebScreenInfo &info) { ret = info.rect.height(); });
    return ret;
}

int Screen::width() const
{
    int ret = 0;
    AccessInfo([&ret](const WebScreenInfo &info) { ret = info.rect.width(); });
    return ret;
}

unsigned Screen::colorDepth() const
{
    unsigned ret = 0;
    AccessInfo([&ret](const WebScreenInfo &info) { ret = info.depth; });
    return ret;
}

unsigned Screen::pixelDepth() const
{
    return colorDepth();
}

int Screen::availLeft() const
{
    int ret = 0;
    AccessInfo([&ret](const WebScreenInfo &info) { ret = info.availableRect.x(); });
    return ret;
}

int Screen::availTop() const
{
    int ret = 0;
    AccessInfo([&ret](const WebScreenInfo &info) { ret = info.availableRect.y(); });
    return ret;
}

int Screen::availHeight() const
{
    int ret = 0;
    AccessInfo([&ret](const WebScreenInfo &info) { ret = info.availableRect.height(); });
    return ret;
}

int Screen::availWidth() const
{
    int ret = 0;
    AccessInfo([&ret](const WebScreenInfo &info) { ret = info.availableRect.width(); });
    return ret;
}

} // namespace blink
